.rpg-block {
    position: relative;
    width: min(100%, var(--rpg-size));
    aspect-ratio: 1 / 1;
    margin: 2rem auto;
    border-style: none;
    container-type: inline-size;
}

.rpg-block *,
.rpg-editor-preview-host * {
    box-sizing: border-box;
}

.rpg-center,
.rpg-node {
    position: absolute;
    left: 50%;
    top: 50%;
    border-radius: 999px;
}

.rpg-center {
    width: var(--rpg-center-size);
    height: var(--rpg-center-size);
    transform: translate(-50%, -50%);
    background: var(--rpg-center-bg);
    color: var(--rpg-center-color);
    border: var(--rpg-center-border-width) var(--rpg-center-border-style) var(--rpg-center-border-color);
    z-index: 3;
    display: grid;
    place-items: center;
    text-align: center;
    padding: 1rem;
    box-shadow: 0 10px 30px rgba(0, 0, 0, 0.12);
}

.rpg-center-inner {
    width: 100%;
    height: 100%;
    display: flex;
    flex-direction: column;
    justify-content: center;
    align-items: center;
    gap: 0.35rem;
    font-weight: var(--rpg-center-font-weight);
    font-style: var(--rpg-center-font-style);
    line-height: 1.15;
    font-size: clamp(12px, 4.4cqw, 28px);
    text-wrap: balance;
}

.rpg-center-logo-wrap {
    width: 100%;
    display: flex;
    align-items: center;
    justify-content: center;
}

.rpg-center-logo {
    max-width: 90%;
    max-height: 90%;
    width: auto;
    height: auto;
    display: block;
    object-fit: contain;
}

.rpg-center-label {
    color: var(--rpg-center-color);
}

.rpg-node {
    width: var(--rpg-node-size);
    height: var(--rpg-node-size);
    margin-left: calc(var(--rpg-node-size) / -2);
    margin-top: calc(var(--rpg-node-size) / -2);
    background: var(--rpg-node-bg);
    color: var(--rpg-node-color);
    border: var(--rpg-node-border-width) var(--rpg-node-border-style) var(--rpg-node-border-color);
    z-index: 2;
    box-shadow: 0 8px 24px rgba(0, 0, 0, 0.08);
    transform:
        rotate(var(--rpg-angle))
        translateY(calc(var(--rpg-radius) * -1))
        rotate(calc(var(--rpg-angle) * -1));
}

.rpg-node::before {
    content: "";
    position: absolute;
    left: 50%;
    top: 50%;
    width: 0;
    height: calc(var(--rpg-radius) - (var(--rpg-center-size) / 10) - (var(--rpg-node-size) / 10));
    border-left: var(--rpg-line-width) var(--rpg-line-style) var(--rpg-line-color);
    transform: translateX(-50%) rotate(calc(var(--rpg-angle) * 1));
    transform-origin: top center;
    z-index: 0;
}

.rpg-node-inner {
    position: relative;
    z-index: 1;
    width: 100%;
    height: 100%;
    border-radius: inherit;
    display: flex;
    flex-direction: column;
    justify-content: center;
    align-items: center;
    text-align: center;
    gap: 0.35rem;
    padding: 0.65rem;
    background: var(--rpg-node-bg);
}

.rpg-node-logo-wrap {
    width: 100%;
    display: flex;
    align-items: center;
    justify-content: center;
}

.rpg-node-logo {
    max-width: 62%;
    max-height: 34px;
    width: auto;
    height: auto;
    display: block;
    object-fit: contain;
}

.rpg-node-label {
    color: var(--rpg-node-color);
    font-size: clamp(9px, 2.2cqw, 14px);
    font-weight: var(--rpg-node-font-weight);
    font-style: var(--rpg-node-font-style);
    line-height: 1.15;
    text-wrap: balance;
}

.rpg-empty {
    padding: 1rem;
    border: 1px dashed #b8c3d0;
    background: #f7f9fb;
}

.rpg-editor-preview-host {
    min-height: 200px;
    padding: 16px;
    background: #f6f7f7;
    border: 1px solid #dcdcde;
    border-radius: 8px;
    overflow: auto;
}

.rpg-sidebar-divider {
    margin: 16px 0;
    border-top: 1px solid #dcdcde;
}

.rpg-media-buttons {
    display: flex;
    flex-wrap: wrap;
    gap: 8px;
    margin-top: 8px;
}



